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Title: Cybersport in educational practices
Authors: Чешуин, Д. С.
metadata.dc.contributor.advisor: Гончарова, Любовь Анатольевна
Keywords: киберспорт; образовательная практика; навыки; умения; esport; computer sports; tournament; education; skills
Issue Date: 2020
Publisher: Томский политехнический университет
Citation: Чешуин Д. С. Cybersport in educational practices / Д. С. Чешуин ; науч. рук. Л. А. Гончарова // Лингвистические и культурологические аспекты современного инженерного образования : сборник материалов Международной научно-практической конференции, Томск, 10-12 ноября 2020 г. — Томск : Изд-во ТПУ, 2020. — [С. 154-156].
Abstract: In this article, there was made an attempt to describe the possibilities of modern technologies such as sybersport in education. The author gives the detailed explanation of esport and clarifies the reason why this resource could be used not only for entertainment but also serves as a huge platform for developing a varity of skills. In addition, some educational institutions are presented where esport has already been integrated.
Appears in Collections:Материалы конференций

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