Please use this identifier to cite or link to this item: http://earchive.tpu.ru/handle/11683/63234
Title: Using an ESP8266 Microcontroller to Develop a Learning Game
Authors: Chursin, G.
Semenov, Mikhail Evgenievich
Keywords: микроконтроллеры; обучающие игры; школьное образование; педагогические технологии; компьютерные игры; Arduino
Issue Date: 2020
Publisher: IOP Publishing
Citation: Chursin G. Using an ESP8266 Microcontroller to Develop a Learning Game / G. Chursin, M. E. Semenov // Journal of Physics: Conference Series. — Bristol : IOP Publishing, 2020. — Vol. 1611 : Prospects of Fundamental Sciences Development (PFSD-2020) : XVII International Conference of Students and Young Scientists, 21-24 April, 2020, Tomsk, Russian Federation. — [012059, 4 p.].
Abstract: This article discusses the possibility of connecting an ESP8266 microcontroller to a learning game developed on the Unity3D game engine. The game is aimed at teaching and developing the skills of students, such as mathematics, physics, programming and the basics of robotics. The paper presents a diagram of the interaction of the microcontroller and the game, as well as a comparative analysis of the Arduino and ESP8266 platforms. Comparison of the Arduino firmware process via USB and ESP8266 over Wi-Fi is carried out. It was possible to establish that the firmware by air takes an average of 2 seconds more, which does not affect the gameplay.
URI: http://earchive.tpu.ru/handle/11683/63234
Appears in Collections:Материалы конференций

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