Please use this identifier to cite or link to this item: http://earchive.tpu.ru/handle/11683/69235
Title: The Problems of Localization in Videogames Based on «Uncharted» Game Series
Authors: Истигечева, А. А.
Асадуллина, Лилия Ильгизовна
metadata.dc.contributor.advisor: Asadullina, Liliya Ilgizovna
Keywords: видеоигры; локализация; переводы; контексты; культура; video games; localization; localisers; blind translation; context; culture
Issue Date: 2021
Publisher: Томский политехнический университет
Citation: Истигечева, А. А. The Problems of Localization in Videogames Based on «Uncharted» Game Series / А. А. Истигечева, Л. И. Асадуллина ; sci. adv. L. I. Asadullina // Лингвистические и культурологические аспекты современного инженерного образования : сборник материалов II Международной научно-практической конференции, Томск, 10-12 ноября 2021 г. — Томск : Изд-во ТПУ, 2021. — [С. 49-54].
Abstract: This article describes the difficulties of the specific type of video game adaptation called localization and such aspects involved into this process as the game title, the wordplay, characters' addressing, context dependence, slangs and cultural features. We regard the examples based on the game «Uncharted» and offer the recommendations.
URI: http://earchive.tpu.ru/handle/11683/69235
Appears in Collections:Материалы конференций

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